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My collection focuses on artifacts that showcase the evolution of media and entertainment throughout the 19th and 20th centuries. Key sections include:

Optical Toys
Devices from the 19th and 20th centuries that captivated early audiences with moving images and visual illusions. The collection features phenakistiscopes, zoetropes, thaumatropes, and other early forms of animation.

Historical Projectors
Projectors illustrating the development of image projection technology over time. This includes magic lanterns, moving slides, chromatropes, and diascope projectors from the late 20th century.

Marionettes, Automata, and Artificial Figures
Mechanical figures, marionettes, and similar objects, as well as gaming and moving-image automata, that reflect the blending of technology with a fascination for illusion.

Pocket, Magnetic, and Board Games
A range of games from the 19th and 20th centuries, highlighting early forms of interactive entertainment. This includes patience games, puzzles, pocket games, magnetic games, board games, and choose-your-own-adventure style games.

Game Consoles and Microcomputers
Consoles and microcomputers from the 1970s to the 1990s, with accessories and media, offering insights into the beginnings of digital entertainment. The collection features devices from brands like Commodore, Amiga, Amstrad, Apple, and an extensive Nintendo archive, along with numerous controllers from the 1980s and 1990s.

Each artifact serves as a unique resource for exploring media history and provides an engaging educational experience for audiences.

If you have something you’d like to share, feel free to reach out: jakub {dot} kleczek {at} umk {dot} pl